
Specifically: Is there any instance in the game where Tyrant uses the vaulting animations and/or the secondary grab? I haven't personally found any.

Tyrant's secondary grab attack is all in one animation, he has no animations present for reacting to sub-weapons or the player otherwise being able to escape from this secondary grab, and judging from the animation itself the grab would be an instant kill like his usual one.ĭiscuss ideas and findings on the talk page. Some are relatively minor, such as a few gimmick animations that involve him performing movements like vaulting over a low wall (possibly the window in the observation room that the licker breaks through?), though he never enters any areas that might have him use an animation like this.Īs documented below, Tyrant also has a complete set of animations for reacting to the Spark Shot, which ends in him going down to one knee regardless of how much damage has been dealt to him previously.Īdditionally, Tyrant has an animation for a secondary grab attack, unlike the one he typically uses, which is split into five animations (initial grab, killing the player, and reacting to the flash grenade, HE grenade, and knife sub-weapons respectively). Tyrant has a number of unused animations in RE2. For instance, Leon has animations for using the GM 79 Grenade Launcher, even though he can never access it in a normal game. Leon and Claire both have animations for using weapons exclusive to the other character. As for the others that would be eventually featured in Ghost Survivors, they would crash the game when their data was selected.

Prior to the Ghost Survivors update, Robert Kendo also had unused playable data. The following characters that have playable data that are not used are Marvin, Annette, Irons, and Ben. Some but not all of these characters have facial animations as well. It should be noted that not all of the NPCs are playable in the Ghost Survivor, leaving these voices unused.

Using a Trainer or cheat engine this can be seen.
